AR and VR
Practical guides for anyone planning an app, a game or custom software.
Five practical AR and VR use cases for business
AR and VR are useful well beyond games. Here are five areas where immersive apps can solve real business problems, and how to begin.
ARKit vs ARCore: building AR apps for iPhone and Android
ARKit and ARCore power augmented reality on iPhone and Android. Compare what each offers, when Unity AR Foundation makes sense and how to plan an AR app for both.
Building VR apps for Meta Quest: a practical guide
Meta Quest apps must run smoothly on a standalone headset and feel comfortable to use. Learn the essentials of performance, comfort, interaction design and store submission.